Nintendo premiered a new Nintendo Direct video presentation all about its upcoming ARMS game for the Nintendo Switch console – with a little surprise from everyone’s favorite Inklings in the Splatoon 2 game as part of a bonus trailer at the end.
ARMS (of which I’m not yet sold on as more than a gimmick, but I’m getting there slowly) was created by many of the same team members that developed the Mario Kart 8 Deluxe game for Nintendo Switch, promising the same level of polish and competitive action as the hit racing game. The Nintendo Direct video detailed many new features about ARMS, including key characters, attributes and the game’s numerous multiplayer battle modes, as well as information about a free Global Testpunch demo for the game that starts at the end of May.
“With games like Mario Kart 8 Deluxe, ARMS and Splatoon 2, the next few months will be a summer of social competitive gaming on Nintendo Switch,” said Doug Bowser, Nintendo of America’s Senior Vice President of Sales and Marketing. “This Nintendo Direct presentation offered great reasons why ARMS is perfect for players of all ages, whether they are familiar with fighting games or not.”
To view the Nintendo Direct video in its entirety, visit http://www.nintendo.com/nintendo-direct.
A few key takeaways from the event are:
- Combat Customization: After selecting a character, players will have the opportunity to equip two ARMS, one on the right and one on the left. These ARMS range from standard fists to things like boomerangs and missiles, offering a wide variety of close- and long-range attacks, as well as offensive and defensive options.
- Types – Dozens of ARMS can be selected in the game, each with its own special power and handling ability. Different types range from the Toaster, which unleashes a flaming punch, to the Tribolt, which shoots three bolts horizontally. Some ARMS even boost defense, like the Guardian, which can be used as a shield.
- Attributes – There are seven different ARMS attributes in the game, each with its own specialty: Fire, Electricity, Wind, Ice, Stun, Explosion and Blind. Different ARMS have different attributes, so it’s a good idea to mix and match for a strategic advantage.
- Weight – When equipping the many different types of ARMS, weight is an important factor in determining performance. Weight affects momentum, so players have to keep this in mind when selecting ARMS. Stronger ARMS are more powerful but slower, while multi-hit ARMS are quick but have lower individual power. Punches can even run into each other while fighting, with the heavier ARMS knocking the lighter ones away.
- Upgrade ARMS – As players fight through ARMS, they will rack up hard-earned in-game currency for use at the ARMS Getter, where players can use their skills to earn new ARMS and the ability to upgrade previously owned ones.
Multiplayer Gaming: Playing with friends either locally or online is easy when using one of the various multiplayer modes in ARMS.
- Grand Prix – Win 10 straight matches in Grand Prix and players will face a final opponent to be crowned the ARMS champion. (This mode is played locally with one or two players.)
- Party Match – By connecting the Nintendo Switch console to the internet, players can battle with up to three other ARMS players at a time that are in the same lobby as them. One lobby can hold up to 10 systems, but with up to two players per system, 20 players can potentially get together in the same lobby.
- Ranked Match – In this time-honored coliseum, players compete online in 1-v-1 battles. By winning a match, a player’s rank goes up, while, conversely, losing will make that rank go down. While waiting to play a Ranked Match online, players can participate in any other mode to pass the time (and tighten up their skills).
- Local Wireless Mode: When playing in Local Wireless mode, up to eight players with eight separate systems in the same room can gather in an in-game lobby and battle up to three other players at a time like in Party Match.
- Global Testpunch: Like Splatoon 2 and Splatoon before it, ARMS is offering free trial periods to try out the game and get a taste of what it’s like before launch. But instead of a Global Testfire, these free demos will naturally be called the Global Testpunch. The first blocks of time will be allocated throughout the weekend of May 26-28, and the second blocks on June 2-4. To participate, simply download the free Global Testpunch demo in Nintendo eShop on Nintendo Switch before the trials begin. Check http://arms.nintendo.com/ for updates about specific timing.