We have 3 minutes of new gameplay for the upcoming ‘Styx: Shards of Darkness’

Preorders for the game begin today (12/15/16)  on STEAM

Today, discover 3 minutes of brand new gameplay footage featuring a slew of Styx’s new tools and abilities in three different locations – Wildoran the hunters’ village, the secret Sanctuary of the Dark Elven city Korrangar, and Thoben, the city of thieves.

Styx’s second adventure builds upon the foundations laid in the tower of Akenash, with what looks to be more fluid movement and climbing abilities, a bigger story told with cinematics including an enhanced bestiary, side-missions to complete, as well as new and improved sneaking and assassination skills.

The titular goblin’s aerial abilities have been improved and expanded. Swing from ropes and attack from above with a slew of new tools such as the crossbow, with a range of different bolts such as the non-lethal poison bolt. The crossbow can be used not only to kill or disable enemies, but also to detach environmental objects crushing those below.

Cloning is one of Styx’s signature abilities, and they’ve received a major upgrade. One of the new upgradeable abilities is the cocoon, which is a craftable item that you can throw to spawn your clone at a distance. Another new ability is called Rebirth, which teleports Styx to his clone’s location, killing it in the process. It can be used in a number of ways – to travel to spots that are difficult to reach, or to get out of danger when things get dicey.

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I really enjoyed the original Styx when it released under the radar some time back. It wasn’t perfect, but it was a game with legs and I still remember it, which is impressive when you think of all the AAA titles that I’ve forgotten in that time. Here’s hoping this second adventure kicks things up to eleven.

Styx: Shards of Darkness comes out March 2017 on PlayStation 4, Xbox One, and PC. You can preorder the game on STEAM from today to get exclusive access to the Akenash set, donning the outfit and dagger from Styx’s first adventure.

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J. Luis

J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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