Gaming robot MekaMon V2 features markerless AR and an updated UI

Reach Robotics, the Bristol-based robotics start-up, has today launched the next generation of their flagship product – the world’s first gaming robot, MekaMon.

Following the release of MekaMon Berserker V1 in November last year, Reach has made significant improvements including an entirely new AR and gaming experience featuring markerless AR and a revamped UX/UI.

Silas Adekunle, CEO and Co-Founder of Reach Robotics, said: “Our guiding principle is to use robotics technology to create products that entertain, inspire, and educate beyond those first few hours of gameplay.

“With V1, we grew an incredibly engaged community and it is by listening to them that we have been able to deliver the advancements we have in V2. This is a dramatically improved user experience with a boundless playspace thanks to new markerless AR and a more durable and expressive robot.”

Following the success of V1 at Apple, V2 will see increased distribution across the UK, US, Canada, UAE and Europe, with availability on apple.com and in select Apple Stores starting October 17th.

In addition to the launch of V2, Reach Robotics has also seen significant expansion in the last 12 months growing 129% including key hires to the senior team such as Nintendo veteran James Honeywell and former Deliveroo CFO Philip Green.

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