‘Hyper Sentinel’ shoots for C64 stretch goal in last 48 hours on Kickstarter

Hyper Sentinel, a retro gaming inspired shoot ‘em up presented by UK games industry pioneer Andrew Hewson, is aiming for its fourth stretch goal in the last 48 hours of its successful Kickstarter campaign.

This new stretch goal will allow players to activate a Commodore 64 style graphics mode in the final game. Nostalgia-hungry backers can even get the game on Limited Edition USB Cassette, which also promises to be packed with retro gaming videos and artwork, demos of other upcoming indie titles and a detailed developer diary.

A free demo of Hyper Sentinel can be downloaded for PC, Mac, Android and iOS from the games website: http://www.hueygames.com/hyper

Developed by indie developer Jonathan Port (aka Four5Six Pixel), Hyper Sentinel is inspired by the classic shoot ‘em ups he played in his youth.

The most obvious visual influence is Uridium. In terms of gameplay, major influences are Defender for its frantic action and speed, Tornado Low Level (ZX Spectrum) where you could sweep back the plane wings to speed boost. I loved Cybernoid and its dramatic explosions. More recently Resogun, with the way the enemies surround and suffocate you if you don’t keep on top.” – Jonathan Port, Founder of Four5Six Pixel

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J. Luis

J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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