‘Krai Mira’ a spiritual successor to the classic Fallout, returns this April thanks to the Extended Cut

War. War sort of changes. Krai Mira, a post-apocalyptic isometric RPG, takes huge inspiration from genre classics like Fallout 1 and Fallout 2

The action takes place in an open world where every step reveals new dangers. And probably a dog someplace that bears a resemblance to one that rhymes with Log Beet. Probably.

This old-school production by TallTech Studio is styled after the genre’s classics, is getting a spectacular amount of improvements thanks to this special version of the game. Rich new content will enhance the experience of the dangerfilled post-apocalyptic world: developers implemented interactive help and tips, new inventory view and UI adjustments.

Players will also find many new items, including high level armor and advanced cures. And this is just the beginning – you’ll meet even more dangerous creatures and much more random encounters. The truth is, you always need to watch your back in Krai Mira.

The player will find new locations: the monastery, catacombs, “Lake” laboratory complex, ancient ruins, and more. So you can be sure of the fact, that Krai Mira: Extended Cut is carefully polished – the developers also took care of bugs, balance and optimization fixes. And, most importantly, now you’ll be able to continue your adventure after completing the main quest.

Reviews of the original game left a little to be desired, with many people stating it simply felt unfinished. Hopefully this “Extended” release fixes those issues. Krai Mira: Extended Cut will be out April 4, 2017 on PC. It will be available on Steam for $12.99.

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FEATURES:
– improved, better-quality content
– impressively precise in-combat design
– sneaking, setting up traps and mines
– additional flavor in minigames: gambling, dice, arcade machine
– exploring various locations, such as swamps, forests, desert, caves, ancient ruins
– collecting weapons, armor, and unique items
– intriguing main storyline in an open world
– additional side missions
– dynamic day and night cycle
– character development around personal preferences
– gaining followers
– inspired by cult games like Fallout, Commandos, and Diablo

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J. Luis

J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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