The studio behind SMITE are taking a stab at the FPS with Paladins

Paladins

Hi-Rez Studios, makers of the action MOBA SMITE, today revealed Paladins, their newest free-to-play game under development for the PC and current-generation consoles. Paladins is said to combine a rich fantasy setting with the fast action of a team-based first-person shooter. In addition to the core shooter experience, Paladins will also try and offer up deep strategy and in-match character progression through decks of collectible cards, which are designed to amplify and augment a character’s core set of abilities.

Paladins

Paladins will be playable to gamescom attendees at Hi-Rez Studios’ Booth A-051 in Hall 9, near the ESL main stage for anyone attending the show across the ocean. If you can’t make the show, you can still sign up for the upcoming closed beta of Paladins over at www.paladins.com.

“We’ve managed to keep Paladins under wraps for over a year now, so the dev team is really looking forward to receiving feedback from the hands-on demo at gamescom,” said Todd Harris, COO at Hi-Rez Studios. “We’ve focused on making something we find fun and competitive, and soon players will help us craft how Paladins grows from here.”

Paladins

In Paladins, teams are pitted against one another to capture control points and demolish the enemy’s base while defending their own. Each combatant enters the battle with a primary weapon, a set of combat and movement abilities, and a personal mount to carry them quickly from one fight to the next. Players begin each match with a customizable deck of skill cards which can be activated and evolved upon leveling up in-match for enhanced strength, defense or utility throughout the session.

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Paladins has been a passion project of ours from the beginning,” commented Mick Larkins, senior producer on the title. “We’ve dedicated a separate team from SMITE to work on it, and while we are still early in development, we know we’re crafting something very special. Paladins is extremely quick, with a great deal of depth in how it blends action, tactics, and teamwork, and we’re excited for gamers to start discovering all it has to offer.”

Paladins

Paladins is planned to hit to PC and current-generation consoles in 2016.

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J. Luis

J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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