Kung-Fu for Kinect comes to Xbox One, Yes, apparently Kinect is still a thing

Kung-Fu for Kinect

Full-body fighting adventure to have playable demo at Unite ‘16 Europe

Indie studio Virtual Air Guitar Company has announced their next Xbox One motion game, Kung-Fu for Kinect, will be released in June 2016. I know what you are all thinking, “Someone is still supporting the Kinect?” and like you, I asked the same question. Not because the Kinect isn’t a neat idea (I use mine for streaming on Xbox One), but because Microsoft acts like the things never existed. Also, I still sort of mad that Miucrosoft took a legendary studio like Rare and forced them into make terrible Kinect games…

Anyways, Kung-Fu for Kinect will be on display at the Unite ‘16 Europe conference in Amsterdam, May 31 – June 2, where conference visitors and the press can try out a fully-playable demo. So if you are in the area feel free to let us know how it was.

Kung-Fu for Kinect is based on Virtual Air Guitar’s 2011 Xbox 360 game Kung-Fu High Impact. “We’ve received a lot of requests to bring Kung-Fu to Xbox One.
We can now answer the popular demand, thanks to great leaps in game development tools, such as Unity software. We can offer something for new players and old fans alike”, says Aki Kanerva, Founder and Lead Designer at Virtual Air Guitar Company.

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As with the company’s previous games, Kung-Fu has been designed with daily physical activity in mind. “Exercise is one of the big reasons why we make motion games.

“We want to provide both kids and adults with games that are enjoyable on their own, but also keeps them up and active”, continues Kanerva.

Kung-Fu for Kinect takes the player’s own video image and puts it inside a 2D fighting adventure. The player fights comic-book villains with real kicks and punches. During cutscenes, Kinect takes snapshots of the player’s poses, giving the player the lead role in their own animated comic book.

Kanerva reveals, “This new version has been reprogrammed from scratch using Unity, so we have new cool features like new game modes, more enemies on screen and ragdoll physics that react to your attacks.” The game includes a 22-level story mode and 9 replayable challenges, such as a series of one-on-one fights, monster football, and a challenge where players must avoid getting hit.

Game website: http://www.kungfuforkinect.com

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J. Luis

J. Luis is the current Editor-In-Chief here at GAMbIT. With a background in investigative journalism his work encompasses the pop-culture spectrum here, but he also works in the political spectrum for other organizations.

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